Japanese Streets - Unreal Engine - Students Project #3

Marlene lau s japanesestreets14
Streets - Engine Screenshot
Marlene lau s japanesestreets17
Bridge - Engine Screenshot
Marlene lau s japanesestreets6
Shrine - Engine Screenshot
Marlene lau house2
Shrine - Breakdown by Lennard Claussen

The third project I worked on during my Game Art studies. The goal was for each team member to produce overall fitting assets that can be used in a level without differences in style, polycount, texture resolution, etc. (Team Size: 3)
My work:
- Ground Textures
- The Shrine
- The Bridge
- Food Stand
- Vending Machines
In-Engine work, screenshots and video by Lennard Claussen.